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MMORPGs, Purple Pixels and Gamification

Apr 15 11
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Online

There is more to being social online than just Twitter and Facebook. Virtual worlds and multiplayer games are as much a social platform as a Facebook Wall is, and historically just as engaging. MMORPGs have been big business for over a decade, both in popularity and in revenue. Continue reading →

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Chasing the easier outcome

Oct 24 10
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Rebuilding a development server locally is not fun, especially when you have no real expertise in that area. As a direct result my home office is cleaner than it has been in a while. I even got the dev server … Continue reading →

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People Being People Online

Oct 1 10
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Social media is just people being people online. From sites like Facebook and Twitter, through to Livejournal, IRC, MUDs and email lists, it was behaviour more than the technologies’ intended design that shaped how these tools were used. Twitter’s hashtags, … Continue reading →

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Virtual Goods and Real Money

Sep 2 10
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A player in EVE Online, a MMORPG that features spaceships, lost over $1,000 worth of ingame items. His ship got destroyed while he was transporting PLEX. PLEX is one of a number of things (like a more open PVP system … Continue reading →

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Search Engine Marketing is PVP

Jul 11 10
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EVE Online (or Spreadsheets in Space as it is also known) is a MMORPG with strong PVP gameplay. There are a large number of other ways to play EVE Online, from the market through to PVE, but it is PVP … Continue reading →

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